Editing Rant: Chekhov’s Gun

Photo by Vladimir Palyanov on Unsplash

I’ve talked before about Permanence of Object. Part of that concept includes Chekhov’s Gun – a “dramatic principle that states every element in a story must be necessary, and irrelevant elements should be removed, elements should not appear to make ‘false promises’ by never coming into play.” (Wikipedia, Chekhov’s Gun entry) The supreme example of this is a rifle is hanging on the wall in a play’s first act, it should be used by the last act.

The reverse is also true – if an object is used in the last act, it should appear before its use.

But the bare-bones dramatic principal can be taken too far. I recently read a novel where if something is introduced, I knew it would be used. While the Chekhov’s Gun principal is the gold standard for short stories and plays, which need to be trimmed to the basics, novels should wander a bit, introducing non-essential side stories as red herrings, especially if the main plotline is a mystery. In this particular manuscript, every little side bit glared like the Gun on the Wall. Scuba gear in the admiral’s office, the spy was about to be sent somewhere he needed scuba gear. A book, needed to be read.

Not a single wander off the trail – straight shooting the whole way. Nothing felt woven, like a rich plot, the whole book felt like a string of beads, one after the other. Every “aside” I read propelled the story forward full-steam. The side trips feed into the main plot. No emotional subplot, not growth subplot.

Sure, no White Box issues. But only because when I (as the reader) walked into a room, there would be one object which would be relevant to the story and described. Otherwise, the POV character I was following wouldn’t have gone into the room.

The novel felt similar to a video game where the developers didn’t provide any side-quests, nor the opportunity to go off-script for a fail. A choose-your-own adventure with only one option at the end of each page.

I mean, yeah, that is actually the case of how a novel really is. But it shouldn’t FEEL that way.

When writing be sure to describe more than just the things needed for the main plot if writing in a longer form. Play a game of Clue with your reader – will the gun, the knife, or the candlestick be important to the plot? And which is the symbol of the inner angst the main character needs to resolve in their emotional growth?

Other Cool Blogs: Magical Words 3/11/2008

Image courtesy of pixtawan at FreeDigitalPhotos.net

Picture a hand pointing a finger out in front of you, the rest of the fingers curling into the palm of the hand. Which finger is pointing out? Now rotate the hand so it is pointing to the right side, is the front or back of the hand facing you?

Were you able to do that?

Congratulations, you are the part of humanity which can visualize in pictures. Not everyone can, and that can make writing descriptions very difficult. I never realized people can’t see in pictures. Find out more about that in Visualization, a blog post Catie Murphy created for Magical Words, the full post is here:

WRITING EXERCISE: Do you Visualize and to what level do you visualize? Is it full color? Can you hear noises? Is music playing? Can you smell anything? Can you backup the action of the scene? How about rotate the camera angle or focus in on features? How can you use this in your writing?

If you don’t visualize, how do you create a scene? Do you build from the characters out? Do you start at the walls and work your way in? If you don’t see inside your head, can you smell, taste, or hear anything? Is there any advice in the Magical Word post that helps you?

Now, create a scene. Just pop one into your head (if visual) or figure out one you want to describe (if not visual). It needs to be a location that doesn’t actually exist for this exercise, think science fiction or fantasy. Now write out the description, include at least two senses to describe the scene.

READING EXERCISE: What books have provided the best visuals (or other scenes) for you? In your current read, is there a particular scene standing out? Why is it effective?

***

I’m a visual person. Sometimes when I am writing, I close my eyes and see the scene and put my characters in the scene. Strangely the people are darkened out – them I don’t see clearly, but the room and pieces, I can focus in on. Usually I have some sort of music playing too, not necessarily the noises related to the scene.

For Roulette Leadership, I can clearly picture the trench area the men are huddle in. Dirt and grime clings to them, blood splotches, sweat stains, smell of men hard-pressed. Broken green light and shadow flickers across the faces. If I ever expand the flash, I need to add a lot more description.